

I fully intend on using all 5000 characters to talk about how bad this game is, I made an account just for this. You cant even replay fun levels or bosses to gain XP, there is no XP from playthrough's beyond your first run. Then you are stuck in a feeble loop of a random endgame dungeon. One playthrough per character is all you get regardless of difficulty. One of the things you do is run through first playthrough, get a feel for the game, almost level your first character then replay at a harder difficulty and scour the levels get every iota of XP and bit of loot. But the kicker, the real kick in the goolies comes when you finish playthrough.Now I consider myself to be a veteran ARPG gamer, diablo, Baldurs gate:DA, Sacred, Dungeon siege, etc. Mana/resources seem oddly complex, I think I had 3 to juggle at one point, ammo, relic energy, another one based on relic energy used, oh and cooldowns too. Plays like an early access, crashes and freezes quite common, never lost progress though. This game is brilliant.ly good at dissapointment. Mana/resources seem oddly complex, I think I had 3 to juggle at one point, ammo, relic energy, another one based on relic energy used, oh and cooldowns too.īut the kicker, the real kick in the goolies comes when you finish playthrough. The olny reason I'm not rating it lower is because I did have mild fun during the first act.

Torchlight 3 in its current state possesses the bare minimum to be called a game that vaguely resembles Torchlight. There's a passable ARPG game here somewhere if someone actually cared enough to make the pieces work together. My character kept getting pushed out of bounds where I couldn't move.

The button to exit out of the current game doesn't even work. The bosses pretty much all fight the same except for the last boss, The game got easier and easier as I progressed, and there was 0 challenge by the 2nd act, and I was completely bored by the third act. Quests, zones, and enemy encounters are cookie-cutter and perfunctory, lacking inspiration or creativity, and all blend together.

Game balance is awful, and even on the highest difficulty there is little to challenge the player, mostly in the form of tedious damage sponges. The bosses pretty much all It looks like Torchlight, and it plays like Torchlight, but it's not Torchlight. It looks like Torchlight, and it plays like Torchlight, but it's not Torchlight. Good luck trying to quest with your friends, especially if they have jobs and you can't all be the same level at the same time on the EXACT same quest, otherwise you will waste VAST amounts of time. Which i state again.THESE ISSUES ARE ALREADY SOLVED 15 YEARS AGO. Its not even bugs, it is just awful design decisions. This game is literally the most frustrating multiplayer experience I have ever had. But it has so many design problems that are already solved by the genre. I truly wanted this game to be only slightly-decent. But it is legitimately too big to fit in 5000 characters here. I actually wrote the devs about how much this game let me down. I don't even know where to start about all the issues this game has. This game is literally the most frustrating multiplayer Stay away.
